7/3/10

Clair De Lune

Another Red riding hood piece, not sure about the airship as far as the universe is concerned. Probably a bad idea- I dunno, we'll see!

6/25/10

More red riding hood development!


I'm liking this direction. It's not the most original or thoughtful painting, but there's plenty of time to refine :)

6/17/10


Sorry it's been so long!

First initial direction exploring for a red riding hood project. Still no idea what I want to do, but this was a very fun piece to break away from my normal stuff. Saving for web loses alot of the depth (especially in the bottom- the original has more details and doesn't go to black like that :<), but the image is still mostly in tact.

edit; Oh oh oh!! I also forgot to mention! Through alot of great fortune and the hard work of Kenneth Scott and Nicolas Bouvier, I'm currently interning in Redmond, WA at 343 industries, helping to expand the Halo universe! Having a blast and am enjoying the change of scenery! (also glad to be working with Robogabo and Glenn Isreal!)

4/22/10

With this post comes the close of the first half of Art Center Life.

One of my final paintings for Costume design. Very rushed but the best of the 3.

4/21/10

Final assignment for digital landscape. Exhausted!
(posting from a funky monitor so sorry if they be ugly.)

3/26/10

Walt Disney concert hall landscapes and 1950's costume life painting :)



3/24/10

Some Costume design... more on the way.

Hey everyone! This is just a costume design illustration comp as well as the thumbs and comps that lead up to it (please excuse the template that shows through on some of the drawings, didn't print it light enough apparently)... have a few more coming down the pipe soon!

The other weekend my car broke down and a few of my friends from art center really helped me out. Want to give a shout to AlexLindseyRebecca and Danny. check them out.






3/11/10

Life Painting from Costume Design class. First page is 5 minutes, Second is 10, third is 10 and 15, and last is 15. This dude literally jumped from a Leyendecker painting. His face was amazing.

3/10/10

I was going through my inspiration/ref folders and saw this portrait by Sargent and even though I dont really have the time to do this today, I couldn't resist. Everything is off by a bit but I learned so much, and got a brush I'm fairly happy with. (Here's the brush.) It isn't a 'Sargent Mimic' brush as you can obviously see :P, just a regular custom brush. (Johnny boy's is to the left, mine to the right)

3/3/10

Digital Landscapes

This post is going to be a bit more rough-and-tumble than usual.

We have a class at Art Center called Digital Landscape, with Nick Pugh.
It's a really great class, we go on location and paint places with a different focus (sometimes architecture, sometimes water at Long beach, etc.)
I was on the fence whether or not I should post these, as they aren't pretty and I still have a long way to go to get better, but hopefully some of you without the curriculum will try this yourselves!

Nick has us paint in the realm of 20 minutes per. Occasionally they are under 10, I think those speak for themselves :P Then once in a while there's a longer one, about 40 minutes is the absolute max.


In viscom 4 we are trying to dissect what makes a good quick 'sketch'- not so much in the form of a pencil sketch, but anything that is quick and communicates fast and accurately, and is appealing. After doing some research and experiments, I've grown fond of the sort of 'oil painter' approach that some people like Justin Sweet seem to employ- painting on top of your ground (toned cavnas). I've finally set up a tiny space where I can practice oils, so maybe given a little gamsol and a few years I can figure out the whole painting thing and do this a bit more justice...
-One huge thing that this assignment has reinforced though, is that if you spend a good amount more love on your drawing, rendering not only becomes more fun, but a bit easier. I heard a concept guy say once 'you need to put as much information as you possibly can into each sketch you do'. I would substitute the word information with either 'knowledge' or 'research'. In creatures, for example, the more accurately you can represent anatomy in a drawing, the better that sketch will sell. I know that sounds super basic but.. in my mind it pushes me to sketch harder.


2/26/10

2/25/10

One of the Albatross Pilots

Here's one of the pilots of the ship from before. The ideations look really dorky, as if his neck is craned out.. so I shrunk his head and twisted it to make it both more serious and dynamic. 

This character is supposed to be a space salvage pirate...He teams up with a hacker friend of his to disable the security systems on abandoned ships floating in Wild Space, then stealing both useful parts as well as data and AI systems that he can sell on the black market. He isn't so much a Jack Sparrow- he sees himself a bit more as a bad-ass Robin Hood.

(Also, I tried really really hard to escape from Mass Effect influences while obeying the assignment, but it still permeates the whole thing... damn!)

Still stuff to fix with the final probably... might get back to it later.



2/15/10

Here are featured both the brand new and 'Certified Pre-Owned' versions of the Albatross. Next? The Albatross Custom (retrofitting it, louder muffler, maybe a body kit and some cool flame decals!)
(sidenote: no 3d used.. photos used on the weathered version to add texture)

2/6/10

The most beautiful sunset I have ever seen.

You know those times when you see something so completely and extraordinarily beautiful that you just 'yip' and stand their with your jaw open? Tonight after the rain clouds were dispersing over Pasadena, I caught a glimpse of what must be the most beautiful sunset I have ever seen in my entire life. Photos can't even come close to doing it justice. I attempted to paint it on the spot with my laptop, failing miserably as the rain came back 3 minutes in. I stood there trying to absorb every detail about it, not sure if I could re paint it or not.

I tried, and again failed pretty terribly. but it helps me to cling to that memory, which I enjoy very much.